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Origins 2019 Events

posted Mar 2, 2019, 10:35 AM by Shane Harsch   [ updated Jun 10, 2019, 4:35 PM by S Harsch ]


DCC-Narosia: Ruins of Baradahm                                                 6/13 (Thu) & 6/14 (Fri) at 9am
Your village was attacked. Repelling the attack you give chase and find much more than you bargained for. Will it lead to glory or gloom? This introductory adventure for the Narosia DCC Primer will introduce the world of Narosia to fans of Dungeon Crawl Classics and set the stage for the forthcoming Village of Gillkas campaign.   

Atomic Sky: What about Bob?                                         
  6/13 (Thu) 7pm & 6/16 (Sun) at 11am
Do you have what it takes to survive the retrofuture atomic wasteland? Are "Our friend the Atom" and "Better living through chemistry" your survival mantras? NOVA20 is a D&D 5E variant for classless, modern play, combining many of the mechanics of NOVA6 with D&D. This makes the game a little more tactical than either 5E or NOVA6, with the objective of replicating the play experience of games like Fallout. 

Discworld NOVA6: Honey, I Shrunk The City Watch                         6/13 (Thu) at 7pm & 6/15 (Sat) at 7pm
In Ankh-Morpork, Sektober Fools Day is dreaded for jokes done around the city, and the free reign of the Fools Guild.  The players are freshly minted City Watchmen in Ankh-Morpork from around the Disk, such as Tsort, Uberwald, Hublands, Djelibeybi, Krull, and the Wyrmberg.  As new members of the City Watch, you get handed the bizarre calls.  But when a rumors  of invisible robbers smell anything but funny.  Tracking the trail of the tricksters may end in a deadly pie fight or worse.   In this story, Watchmen don’t get any bigger.  Humor and role-playing emphasized, knowledge of Discworld not requisite.

Cowboy Cthulhu: Teddy Roosevelt and the Fall of '86                 6/14 (Fri) at 7pm
Thee Roosevelt, Sheriff Seth Bullock, Red Cloud, and two academics from the east seek to stop an apocalyptic winter from falling on the west in November '86. A NOVA6 Core Cowboy Cthulhu adventure. Here we combine the NOVA6 Wild West themepack with the Investigative Horror themepack to create a western, Lovecraftian story. 

Psychotronic Attention-Span Theatre: Revenge of the Undead Scuba-Diving Zombies     6/14 (Fri) at 7pm
In Psychotronic Attention-Span Theatre, the player charactrers are actors playing roles in low budget web series, weekly TV show, or movies, where the setting/story changes each week.   This ranges from the serious where the actors cope with jumping into different time periods or alternate worlds, to the cheesy late night bad B-Movies.  The ‘director’ (or mad scientists, or devil with a TV remote, or evil sentient computer running the holodeck) control the shooting schedule and Extras, but it’s the actors that control the action with Nova6 Core’s unique stunt system.  Whether it’s striving to escape the clutches of invading Martians, battling mutant radioactive lobsters attacking Tokyo, or defeating machete-wielding madmen in the bayou, the actors are the stars of the show, despite hokey special effects and extras that can’t remember their lines.  
In this installment, join the zany reality show gang from ‘Total Drama Island’ cast as survivors of an undead scuba-diving zombie attack, when they inexplicably return to the cursed island for a second season: Revenge of the Undead Scuba-Diving Zombies.   The special effects are hokey, the catch-phrases stale, the props second hand.   This ain’t Shakespeare - it’s Psychotronic Attention-Span Theatre."

Meddling Kids: 13yrs Later                                                                 6/15 (Sat) at 9am
Of course it was old man Smithers. Years pass, and you realize that it was more than an old man in a mask. Using NOVA6 Core we will create characters (or bring your character from last year) using the Meddling Kids (teen investigative horror) themepack. This is part 2 of the "Those Meddling Kids and the Sleepy Lake Monster" adventure from last year. You need not have played that adventure to enjoy this one. 



NOVA6 Core Beta 10

posted Feb 24, 2019, 3:30 PM by Shane Harsch   [ updated Feb 24, 2019, 3:32 PM ]

Well, we thought Beta 09 was going to be the last before the Kickstarter, but we found a few more things during our NOVA6 Supers playtest. Since we still had some time, we thought we'd post one more to be as complete as possible. We've posted it in Downloads.

We got our proofs back from Amazon and they all look good. So, I'm uploading this version to Amazon, ordering one final set of proofs, and then we will make this available for purchase. 

Remember, if you have any questions, the NOVA6 Open Forum on FB is a great place to reach us. 

NOVA6 Core Beta 09

posted Jan 31, 2019, 1:42 PM by Shane Harsch   [ updated Jan 31, 2019, 1:45 PM ]

A few more easy tweaks and typos identified, as well as some layout issues. We've posted it in Downloads.

This is the last version before our Kickstarter.  Once we get the print proofs back, we will make this available for sale as a print beta via Amazon.

Take a look. Let us know if you spot anything weird, off, or confusing.
NOVA6 Open Forum on FB is a great place to share anything you find.

NOVA6 Core Beta 08

posted Nov 17, 2018, 9:11 AM by Shane Harsch   [ updated Nov 17, 2018, 9:12 AM ]

During the prep and run at U-Con we identified some typos, some clarifications here and there, as well as getting the quicksheets and screens posted. 

We also got the proofs of Beta 07 back from the printer and that prompted some formatting changes. We've got another one on the way before we close out work on this for now, so this should be solid. 

This might very well be the last version before our Kickstarter. 

Take a look. Let us know if you spot anything weird, off, or confusing.
NOVA6 Open Forum on FB is a great place to share anything you find.


NOVA6 Core Quicksheet

posted Oct 29, 2018, 12:49 PM by Shane Harsch

Woohoo! NOVA6 Core Quicksheet!

The quicksheet is a reference for you during the game, providing a summary of specific rules that might come into play, as well as some of the few charts that exist in the game. 

The Quicksheet is available in the downloads section in both Letter and Digest sizes. 

There has even been a sighting in the wild of a rare tri-fold, digest-sized GM screen.

NOVA6 Core Open Beta

posted Oct 24, 2018, 8:29 PM by Shane Harsch

Wow, what a year. We started out thinking that our focus was going to be on one thing and then it became another. This is a good thing.

As we worked what we are now calling NOVA6 Expanded, we realized the way players were engaging with the game was through a small side project to simplify NOVA6, especially for convention play. 

The more we worked on the rules the more we realized this streamlined version of the rules was actually the core of the game. This core was the thing we should focus on first before the expanded rules, splat books (like cyberpunk, sorcery, etc.), or really anything else. 

This is now NOVA6 Core

This game is complete and will form the core of the work that we do on NOVA6 moving forward. NOVA6 Expanded is still a thing, and is what we are playtesting to support the new edition of Narosia, but it was definitely important for us to figure out what actually made the game work and put that in as concise a format as we could (and I'm sure our editor will take it to the next level). 

We will be posting character sheets, Themepacks, and other updates for NOVA6 Core to the NOVA6 site as they are completed. 

We would also love to see you at any of the upcoming events we are attending.


NOVA6 Expanded Beta 04 is Here!

posted Jan 15, 2018, 12:38 PM by Shane Harsch   [ updated Oct 25, 2018, 5:39 AM by S Harsch ]

The expanded rules are now feature complete. Any revisions at this point are expected to be more about clarification than actual mechanical revision. 

All of the core elements we intend to cover with these rules are now here and should enable you to run any kind of game, subject to your ability to create any features required for your genre.

We are working on NOVA6 Universal Powers as well as Sorcery and Steel as our first two expansions for the game. This will provide a set of universal effect guidelines and the ability to run a supers game, while Sorcery and Steel is focused on magic, fantasy races, and other fantasy tropes. 

Revised Divine Intervention Cards

posted Jan 3, 2018, 12:14 PM by S Harsch   [ updated Jan 3, 2018, 12:16 PM ]

To better support NOVA6, DCC, and other systems, we have revised the card system slightly. This has reduced the size of the deck (making it 33% cheaper) and easier to manage. 

The new rules will be released over the next quarter as part of our upcoming releases (NOVA6 and Village of Gillkas). The cards however are available now and we will make the rules for them available separately as well. 

Revised Cards (full set)

Order Here: $19.99

 
 

Upgrade Cards Only

Order Here: $4.99

   



NOVA6 Expanded Beta 03

posted Nov 13, 2017, 6:56 AM by Shane Harsch   [ updated Oct 25, 2018, 5:39 AM by S Harsch ]

 
NOVA6 Beta 03 is available 

We were just finishing it up before Metatopia, and we now have some additions that will become Beta 04. None of these anticipated changes will change what we've done for Beta 03—most changes are focused on the metagame and some other minor rules. 

Game on!

U-Con 2017 Events

posted Sep 25, 2017, 6:22 AM by Shane Harsch   [ updated Oct 28, 2017, 12:00 PM ]

Awesome slate of events this year! 9 NOVA6 and 3 Narosia DCC.

Plus, Shane will be running panels from 2-6p Friday and Saturday at the con.


Check out the schedule below:


Friday

9a

6937 NOVA6: Those Meddling Kids and the Sleepy Lake Monster, GM: Shane Harsch, 5 players, No XP/Simple, Friday 9a-1p. You come to Blyton Hills, located in the scenic Zoinx River Valley, every summer break and inevitably get involved with some kind of mystery—why should this summer be any different! Using the NOVA6 Accelerated rules, you will be a member of the Blyton Hills Summer Detective Club teenage investigator and dive into mystery. NOVA6: More Fun—Less Rules—Better Story. http://goo.gl/83hrXU $4.00

3p

6471 NOVA6: Who Goes There?, GM: Ryan O'Grady, 6 players, No XP/Simple, Friday 3p-7p. A group of scientific researchers, isolated in Antarctica by the nearly-ended winter, discover an alien spaceship buried in the ice, where it crashed twenty million years before. Think you know the rest? Think again. Experience this classic sci-fi horror story with NOVA6. (http://www.legendsmiths.com/nova6) $4.00

7p

6936 NOVA6: Atomic Sky: Fallout at Kibbie Korners, GM: Shane Harsch, 5 players, No XP/Simple, Friday 7p-11p. Do you have what it takes to stand up to raider scum? Grab your Atom-Boy Wristcomp, your trusty scrap rifle, and wander the fallout of a retro-future atomic wasteland in this irradiated edition of NOVA6: More Fun—Less Rules—Better Story. http://goo.gl/83hrXU $4.00

7p

6911 Dungeon Crawl Classics : Village of Gillkas (Pt 1), GM: Brendan LaSalle, 7 players, No XP/Average, Friday 7p-11p. Meet the residents of the Village of Gillkas and discover the perils and secrets that lie beneath. This three part adventure harkens back to the modules of old using DCC and introduces new players to the world of Narosia by Legendsmiths. No experience necessary, characters provided, and no need to play any of the other parts. http://www.legendsmiths.com/narosia $4.00

8p

6475 NOVA6: Dweomer by Gaslight: Goblin Market, GM: Dale Barnes, 7 players, No XP/Average, Friday 8p-12a. Insane beggars and a missing young woman lead to the shadows of the famous Crystal Palace. The gaslit streets of Victorian London hides horrors and mysteries of the old world mythoi.   The Venatori Umbrorum are the investigators of what goes bump in the nights of 1888, and your team is the one that gets the hard cases - the black sorcerors, trolls, or worse.  Magic and monsters in 19th century England, set in the world of the Dresden Files. $4.00

Saturday

9a

6912 Dungeon Crawl Classics : Village of Gillkas (Pt 2), GM: Brendan LaSalle, 7 players, No XP/Average, Saturday 9a-1p. Meet the residents of the Village of Gillkas and discover the perils and secrets that lie beneath. This three part adventure harkens back to the modules of old using DCC and introduces new players to the world of Narosia by Legendsmiths. No experience necessary, characters provided, and no need to play any of the other parts. http://www.legendsmiths.com/narosia $4.00

9a

6937 NOVA6: Those Meddling Kids and the Sleepy Lake Monster, GM: Shane Harsch, 5 players, No XP/Simple, Saturday 9a-1p. You come to Blyton Hills, located in the scenic Zoinx River Valley, every summer break and inevitably get involved with some kind of mystery—why should this summer be any different! Using the NOVA6 Accelerated rules, you will be a member of the Blyton Hills Summer Detective Club teenage investigator and dive into mystery. NOVA6: More Fun—Less Rules—Better Story. http://goo.gl/83hrXU $4.00

2p

6476 NOVA6: Space 1938: Energy Wraiths of Phobos, GM: Dale Barnes, 7 players, No XP/Average, Saturday 2p-6p. Nova Casablanca is a rough place on Mars, with traders, spies, and mercs from all nationalities and professions. When cargo goes missing, the chase leads to the wilds and ancient ruins. Venusian ape-men, tentacled beasts, robo-men invaders - why is it never easy? In the early 20th century, the scientific breakthroughs of Tesla, Einstein and Tsiolkovsky made space flight possible.  In 1930s, the rag-tag crew of the Blackjack will take any job to keep fuel in the tanks.  Sling on your rocket-pack and have your robot Huckleberry plot the course. Roleplaying and humor emphasized in a space-faring pulp action, alternate history pulpy retro-sci-fi space opera planetary romance where Buck Rogers meets Firefly. $4.00

7p

6934 NOVA6: The Haunting, GM: Shane Harsch, 5 players, No XP/Simple, Saturday 7p-11p. You are hired to investigate an oldhouse in 1920s Boston—rumor has it that it may be haunted! Experience this classic Call of Cthulhu adventure using NOVA6’s unique approach to investigation, suspense, and action. NOVA6: More Fun—Less Rules—Better Story. http://goo.gl/83hrXU $4.00

8p

6472 NOVA6: Charlie's Chocolate Factory, GM: Ryan O'Grady, 5 players, No XP/Simple, Saturday 8p-12a. It has been 50 years since Charlie Bucket inherited Willy Wonka's Chocolate Factory, and he has invited back all of the children for a reunion. How sweet. Right? Come experience a new twisted on this classic story with NOVA6. (http://www.legendsmiths.com/nova6) $4.00

Sunday

9a

6182 NOVA6: An Insidious Inheritance, GM: Clayton Williams, 6 players, No XP/Simple, Sunday 9a-1p. After the passing of Lady Beatrice FitzWalter, you have been called to the mansion to discuss the contents of her last will and testament. You go seeking wealth but the cost may get you more than you bargained for. $4.00

10a

6914 Dungeon Crawl Classics : Village of Gillkas (Pt 3), GM: Brendan LaSalle, 7 players, No XP/Average, Sunday 10a-2p. Meet the residents of the Village of Gillkas and discover the perils and secrets that lie beneath. This three part adventure harkens back to the modules of old using DCC and introduces new players to the world of Narosia by Legendsmiths. No experience necessary, characters provided, and no need to play any of the other parts. http://www.legendsmiths.com/narosia $4.00

10a

6935 NOVA6: Those Meddling Kids and the Sleepy Lake Monster, GM: Shane Harsch, 5 players, No XP/Simple, Sunday 10a-2p. You come to Blyton Hills, located in the scenic Zoinx River Valley, every summer break and inevitably get involved with some kind of mystery—why should this summer be any different! Using the NOVA6 Accelerated rules, you will be a member of the Blyton Hills Summer Detective Club teenage investigator and dive into mystery. NOVA6: More Fun—Less Rules—Better Story. http://goo.gl/83hrXU $4.00

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