Classes

Most of the core D&D classes remain unchanged. Druid & Cleric are replaced by Channeler, while Wizard and Sorcerer are replaced by Shaper. Monks will get a little tweaking as well.

Within the magic system of Narosia, Bards, Rangers, and Paladins are all considered Channelers in that their power is channeled from the Enaros.

Warlocks are shapers that have discovered ways to cheat the Malanoor, weakening the skein between planes and allowing other worldly powers and energies through, however briefly. 

We are also introducing more detailed weapon proficiencies, which are outlined in the Development Points section (not released yet). 

Class

Description

Hit Die

Primary Ability

Saving Throw Proficiencies

Proficiencies

Barbarian

A fierce warrior of primitive background who can enter a battle rage

d12

Strength

Strength & Constitution

Light and medium armor, shields, simple weapons, plus 6 weapon proficiencies

Bard

An inspiring magician whose power echoes the music of creation

d8

Charisma

Dexterity & Charisma

Light armor, simple weapons, plus 3 weapon proficiencies, literate

Channeler

A priestly champion who wields divine magic in service of a higher power

d8

Wisdom

Wisdom & Charisma

Light armor, clubs & maces, dagger, dirk, unarmed & fist loads, literate

Fighter

A master of martial combat, skilled with a variety of weapons and armor

d10

Strength or Dexterity

Strength & Constitution

All armor, shields, and all weapons.

Monk

A master of martial arts, harnessing physical and spiritual perfection

d8

Dexterity & Wisdom

Strength & Dexterity

Simple weapons, light blades, spears & polearms, thrown knives & darts, thrown javelins & spears

Paladin

A holy warrior bound to a sacred oath

d10

Strength & Charisma

Wisdom & Charisma

All armor, shields, simple weapons, plus 6 weapon proficiencies, literate

Ranger

A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization

d10

Dexterity & Wisdom

Strength & Dexterity

Light and medium armor, shields, simple weapons, plus 6 weapon proficiencies, ranger signs

Rogue

A scoundrel who uses stealth and trickery to overcome obstacles and enemies


d8

Dexterity

Dexterity & Intelligence

Light armor, simple weapons, plus 3 weapon proficiencies, rogue signs

Shaper

A scholarly magic-user capable of shaping the magical essence that flows through the world.

d6

Intelligence

Intelligence & Wisdom

Clubs & maces, dagger, dirk, unarmed & fist loads, literate

Warlock

A wielder of magic that is derived from a bargain with an extraplanar entity.

d8

Charisma

Wisdom & Charisma

Light armor, simple weapons, literate

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Shane Harsch,
Feb 1, 2015, 2:05 PM