Malanoor, weakening the skein between planes and allowing other worldly powers and energies through, however briefly.
Class |
Description |
Hit Die |
Primary Ability |
Saving Throw Proficiencies |
Proficiencies |
Barbarian |
A fierce warrior of primitive background who can enter a battle rage |
d12 |
Strength |
Strength & Constitution |
Light and medium armor, shields, simple weapons, plus 6 weapon proficiencies |
Bard |
An inspiring magician whose power echoes the music of creation |
d8 |
Charisma |
Dexterity & Charisma |
Light armor, simple weapons, plus 3 weapon proficiencies, literate |
A priestly champion who wields divine magic in service of a higher power |
d8 |
Wisdom |
Wisdom & Charisma |
Light armor, clubs & maces, dagger, dirk, unarmed & fist loads, literate |
|
Fighter |
A master of martial combat, skilled with a variety of weapons and armor |
d10 |
Strength or Dexterity |
Strength & Constitution |
All armor, shields, and all weapons. |
Monk |
A master of martial arts, harnessing physical and spiritual perfection |
d8 |
Dexterity & Wisdom |
Strength & Dexterity |
Simple weapons, light blades, spears & polearms, thrown knives & darts, thrown javelins & spears |
Paladin |
A holy warrior bound to a sacred oath |
d10 |
Strength & Charisma |
Wisdom & Charisma |
All armor, shields, simple weapons, plus 6 weapon proficiencies, literate |
Ranger |
A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization |
d10 |
Dexterity & Wisdom |
Strength & Dexterity |
Light and medium armor, shields, simple weapons, plus 6 weapon proficiencies, ranger signs |
Rogue |
A scoundrel who uses stealth and trickery to overcome obstacles and enemies |
d8 |
Dexterity |
Dexterity & Intelligence |
Light armor, simple weapons, plus 3 weapon proficiencies, rogue signs |
Shaper |
A scholarly magic-user capable of shaping the magical essence that flows through the world. |
d6 |
Intelligence |
Intelligence & Wisdom |
Clubs & maces, dagger, dirk, unarmed & fist loads, literate |
Warlock |
A wielder of magic that is derived from a bargain with an extraplanar entity. |
d8 |
Charisma |
Wisdom & Charisma |
Light armor, simple weapons, literate |