01 - Campaign Guidelines

Abbreviations

HSG: Hero System Grimoire
HSEG: Hero System Equipment Guide
FH: Fantasy Hero
6E1: Hero System 6th Edition Volume 1
6E2: Hero System 6th Edition Volume 2
APG: Advanced Players Guide
The goal of these campaign guidelines is to create a default standard campaign that aligns with published material such that those materials can be used without modification. 

Additionally, any guidelines should be enforceable within Hero Designer.


Character Design Guidelines

Source: 6E1 34-35

Starting Points: 150
Matching Complications: 50
Characteristic Maxima: No

Character Abilitiy Guidelines Table

Characteristics Powers Free Resources

Points

Base

SPD
OCV/
DCV
OMCV/
DMCV
PD/ED/
Mental
rPD/rED/
Power

DC

Skill
Standard
Active
Complex
Active

Equip
Vehicle/
Base
Follower/
Contact
50 13 3 5 4 6 5 6 12- 45 18 20 0 0
60 14 3 5 4 6 5 6 12- 45 18 23 0 0
70 15 3 5 4 6 5 6 12- 45 18 25 0 0
75 15 3 5 4 6 5 6 12- 45 18 28 3 0
80 16 3 5 4 6 5 6 12- 45 18 30 5 0
90 17 3 5 4 7 5 6 12- 45 1833 8 0

100 18 3 6 5 8 6 6 12- 45 18 35 10 0
110 19 3 6 5 8 6 6 12- 45 1838 13 0
120 20 3 6 5 9 6 6 12- 45 18 40 15 1
125 20 3 7 6 10 7 7 13- 55 22 43 18 2
130 21 3 7 6 10 7 7 13- 55 22 45 20 3
140 22 3 7 6 11 7 7 13- 55 22 48 23 4

150 23 4 8 6 12 8 8 14- 60 24 50 25 5
160 24 4 8 6 12 8 8 14- 60 24 60 27 7
170 25 4 8 6 13 8 8 14- 60 24 70 29 9
175 25 4 9 7 14 9 9 15- 70 28 75 31 11
180 26 4 9 7 14 9 9 15- 70 28 80 33 13
190 27 4 9 7 15 9 9 15- 70 28 90 35 15

200 28 5 10 8 16 10 10 16- 75 30 100 37 17
210 29 5 10 8 16 10 10 16- 75 30 110 39 19
220 30 5 10 8 17 10 10 16- 75 30 120 41 21
225 30 5 10 8 17 10 10 16- 75 30 125 42 22
230 30 5 10 8 17 10 10 16- 75 30 128 43 23
240 30 5 10 8 17 10 10 16- 75 30 133 44 24

250 31 5 11 8 18 11 11 17- 85 34 138 45 25
260 31 5 11 8 18 11 11 17- 85 34 143 46 26
270 31 5 11 8 18 11 11 17- 85 34 148 47 27
275 32 5 11 8 19 11 11 17- 85 34 150 48 28
280 32 5 11 8 19 11 11 17- 85 34 153 49 29
290 32 5 11 8 19 11 11 17- 85 34 158 50 30

300 33 6 12 9 20 12 12 18- 90 36 163 51 31
310 33 6 12 9 20 12 12 18- 90 36 168 52 32
320 33 6 12 9 20 12 12 18- 90 36 173 53 33
325 34 6 12 9 21 12 12 18- 90 36 175 54 34
330 34 6 12 9 21 12 12 18- 90 36 178 55 35
340 34 6 12 9 21 12 12 18- 90 36 183 56 36

350 35 6 13 10 22 13 13 19- 100 40 188 57 37
360 35 6 13 10 22 13 13 19- 100 40 193 58 38
370 35 6 13 10 22 13 13 19- 100 40 198 59 39
375 36 6 13 10 23 13 13 19- 100 40 200 60 40
380 36 6 13 10 23 13 13 19- 100 40 203 61 41
390 36 6 13 10 23 13 13 19- 100 40 208 62 42

400 37 7 14 10 24 14 14 20- 105 42 213 63 43

Using HeroDesigner

HeroDesigner is a great tool for building and tracking all of this information. However, Resource Pools and Magic Systems where spells aren’t paid for with points are often difficult to juggle within HD. The most precise way is to create a separate character file for a wizard’s grimoire, as well as a separate file for equipment. If vehicles and followers are built that means those are additional files as well. This will allow you to fully keep clear totals of all of your resources. There are also creative ways to store information in HD without assigning points or even using power builds - use the notes tabs in the file. These are nice, simple, text only spaces where you can document as much as you want. If you are using standard built gear from the Equipment List you could simply record that you have a Longsword and that is 7 points of your Resource Pool (Equipment).

Players need not build the spells in HeroDesigner. Simply noting the spell's name and page reference is sufficent. Players should have a listing of their spells handy during play to keep the game moving.

Races

The FHC HeroDesigner Character Pack does include all of the racial packages. However, if you are looking for Pathfinder Races, I also have those.
Subpages (1): Resource Pool
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